This is especially true when you are doing a video call, and leveraging some of the advanced features. An issue you may experience is that the Teams client consumes a lot of CPU resources on the local PC. Work has certainly change due to COVID-19 and Microsoft Teams forms a huge portion of our work day. Please note that this is not considered official guidance, but please do leave a comment below to let others know if this was useful or not. In this post I will post my initial findings and thoughts on using the hardware acceleration feature with Microsoft Teams.
For details on this new feature and some background on how the Windows Display Driver Model has evolved please read this excellent article. One of the new features in the 2004 build was the introduction of hardware accelerated GPU scheduling. One of the benefits of Windows as a service is that we receive constant updates, security enhancements and additions to the OS.